using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_GIL_677 : SimTemplate //面具收集者
	{

//    战吼:随机将一张传说随从牌置入你的手牌.
		public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
		{
            p.drawACard(CardDB.cardName.unknown, own.own, true);//bonus
			p.drawACard(CardDB.cardIDEnum.GIL_677, own.own, true);
		}
		
		public override void onTurnEndsTrigger(Playfield p, Minion triggerEffectMinion, bool turnEndOfOwner)
		{
			p.discardCards(1, turnEndOfOwner);
        }
		
	}
}